Please note that all of the photographs shown were taken with the park's permission. You should not attempt to enter these areas yourself without prior consent. |
One of the busts in the station area.
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Another highly-detailed bust.
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In the operator's cabin, looking at the control console.
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You can see Duel's layout in front of the monitor, with buttons for each section of the ride.
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This part of the panel tells the operator exactly where each car is on the circuit.
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A computer, also with the ride's layout on, monitors everything that's happening.
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In one of the corridors between sections, a detailed plan is on the wall. Note that towards the top-left of the drawing is the "house" front that you see when you're in Gloomy Wood - it shows just how much bigger the ride itself is than appears from the outside.
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From the main ride circuit, we look into the maintenance bay. The doors are closed when the ride is in operation.
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From a balcony above the maintenance area, looking down.
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Several cars are being overhauled here.
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A look inside one of the cars.
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At the end of the room is a computer, with yet more ride drawings.
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From the maintenance area, looking back out towards the main ride circuit.
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Inside Duel. Note the amazing amount of detail, and the monster ready to jump out...
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An early part of the ride, not usually seen in so much light.
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A car sits motionless in this section, next to the banqueting table.
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A close-up of the banqueting table.
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Cobwebs, and lots of them, hanging overhead.
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We advise that arachnophobics look away now...
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One of the terrifying spiders at the side of the track.
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The main spider, the huge one that hangs overhead.
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With the lights switched on, it's easy to see how the creature is fixed.
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One of literally hundreds of targets on the walls, this spider is ever so slightly smaller!
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Another target. In total, there are 700 targets in Duel, of which 50 are the yellow (higher scoring) ones.
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A rather dusty bat.
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Some nice detailing on the wall, with a sign behind that reads "abandon hope all ye who enter here".
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The rotating tunnel, when not lit up.
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Another look back through the tunnel, which is incredibly disorientating when the ride is operating.
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And here's how the tunnel looks from the outside!
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Some animatronic zombies leaning towards us.
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Yet more undead creatures.
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This zombie's hand is missing, which probably wouldn't be out of place normally, but usually he has a 'blaster' to shoot people with.
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Another zombie in a state of disrepair.
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You can see the frame behind this one which allows him to move.
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This guy's been in here since before the ride was rethemed in 2003.
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Another animatronic devil.
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Towards the end of the ride, we enter the 'garden' section.
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Everything here is so well detailed, though we didn't dare see if the steps would hold our weight!
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Yet more theming in the garden area.
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A rather unnerving bird.
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Another creature.
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The hearse.
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Again, note the frame which moves this creature as the cars go past.
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The Grim Reaper, uncharacteristically dressed in white.
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Still in the garden section, another creepy bird.
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And a random dead rat.
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In the final part of the ride, you see zombies on gantries above you (and another rat).
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More zombie's "firing back".
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One of two giant 1000w flash guns, at the ride photo point.
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At the end of the ride, looking back into the station area.
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